[Project] Extracting vector geometry (SVG/DXF/STL) from photos + experimental hand-drawn sketch extraction
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Hi everyone, I’ve been working on a project called ShapeScan, focused on extracting clean geometric outlines from photos of real-world objects. The goal is to convert images into usable vector and fabrication-ready formats such as SVG, DXF and STL. The pipeline currently includes several stages:
One of the main challenges has been producing stable and manufacturable contours, especially for workflows such as laser cutting, CNC or CAD prototyping. Drawing Mode (in development) I’m currently working on a new drawing mode designed specifically for hand-drawn sketches. The idea is simple:
This mode uses a different processing pipeline tuned for:
I’m also experimenting with integrating larger vision models to improve segmentation robustness for more complex scenes. The long-term goal is to combine object scanning + sketch extraction into a single pipeline that can convert physical shapes or drawings into fabrication-ready geometry. I’d be very interested in feedback from people working with:
Happy to discuss approaches or technical challenges. submitted by /u/Most-Geologist-9547 |