On the Effect of Cheating in Chess

arXiv:2601.05386v1 Announce Type: new
Abstract: Cheating in chess, by using advice from powerful software, has become a major problem, reaching the highest levels. As opposed to the large majority of previous work, which concerned {em detection} of cheating, here we try to evaluate the possible gain in performance, obtained by cheating a limited number of times during a game. Algorithms are developed and tested on a commonly used chess engine (i.e software).footnote{Needless to say, the goal of this work is not to assist cheaters, but to measure the effectiveness of cheating — which is crucial as part of the effort to contain and detect it.}

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