Sensi: Learn One Thing at a Time — Curriculum-Based Test-Time Learning for LLM Game Agents
Large language model (LLM) agents deployed in unknown environments must learn task structure at test time, but current approaches require thousands of interactions to form useful hypotheses. We present Sensi, an LLM agent architecture for the ARC-AGI-3 game-playing challenge that introduces structured test-time learning through three mechanisms: (1) a two-player architecture separating perception from action, (2) a curriculum-based learning system managed by an external state machine, and (3) a database-as-control-plane that makes the agents context window programmatically steerable. […]