A tutorial about unstable Critic, bad reward scaling, lack of normalization, wrong entropy or blocked policy
What you will learn from this tutorial:
- Why Actor–Critic exists, and why Q-learning/DQN and pure gradient policy are not enough for real problems.
- What are the real limitations of value-based methods and policy-gradient methods: variance, stability, late feedback, weak exploration, difficulties in continuous actions.
- How Actor–Critic solves these problems, by clearly separating the roles: actor = decision, critic = evaluation, and by introducing stable feedback through TD-learning.
- How the Actor–Critic cycle works in practice, step-by-step: observation –> action –> reward –> evaluation –> policy and values update.
- Why stability in RL is not random, how the Critic reduces the gradient variance, and what is the trade-off between stability (low variance) and bias.
- What does a Critic “too weak” or “too strong” mean in practice, how this looks in TensorBoard and why the Actor sometimes seems “crazy” when, in fact, the Critic is the problem.
- How to choose correctly between V(s), Q(s,a) and Advantage, what each variant changes in the learning dynamics and why Advantage Actor–Critic is the modern “sweet spot”.
- How the theory connects to real algorithms: how “Actor–Critic from the book” becomes A2C, A3C, PPO, DDPG, TD3 and SAC.
- The clear difference between on-policy and off-policy, what it means in terms of sample efficiency and stability, and when to use each approach.
- Why PPO is the “workhorse” of modern RL, and in which situations SAC outperforms it, especially in robotics and continuous control.
- In which real-world scenarios does Actor–Critic really matter, from robotics and locomotion to finance, energy and industrial systems where data stability and efficiency are critical.
- How to use Gymnasium intelligently, not as a game: what problems do CartPole, Acrobot and Pendulum solve and what insights do you transfer directly to real robots.
- What does a functional Actor–Critic look like in reality, without long code: the logical structure for discrete and continuous action spaces.
- What are the hyperparameters that really matter (actor vs critic LR, discount, PPO clipping, SAC temperature) and how do they influence stability and performance.
- What graphs should you watch as a professional, not as a beginner: value loss, policy loss, entropy, reward, TD-error and what they tell you about the health of the agent.
- The real pitfalls that many don’t tell you, such as unstable Critic, bad reward scaling, lack of normalization, wrong entropy or blocked policy.
- Why Actor–Critic isn’t just theory, but has become the foundation of modern RL — and why, if you understand Actor–Critic, you understand virtually all of RL that matters in the real world.
submitted by /u/Capable-Carpenter443
[link] [comments]
Like
0
Liked
Liked