I created a RL-poker engine that populates tables with AI Agents with pre-set probability to lose
|
Idea is pretty simple, agents learn from player behaviour and stay at a rate that always loses more than players on average, agents who win a lot get increasingly more likely to play badly and essentially give back the winnings to players. So poker tables can be populated, and players get to hunt-down agent poker players with big winnings. Was thinking to open-source this eventually but don’t want it to be used predatorily. submitted by /u/diambra_ai |
Like
0
Liked
Liked