Information Topology in Multi-Agent Systems : as a Behavioral Parameter
Information Topology in Multi-Agent Systems: as a Behavioral Parameter A game theory experiment with controlled transparency on AI agents, the multi-agent orchestration platform that made it possible, and thoughts on what should agents know when designing workflows. In a multi-agent system, every agent operates under a set of constraints. Its instructions, its tools, its model. But there’s a parameter that gets far less attention: Information topology : who knows what about whom, and when. This article presents an agent orchestration […]