People training RL policies for real robots — what’s the most painful part of your pipeline?
Hey, I’ve been going down the rabbit hole of sim-to-real RL and I’m trying to understand where the ACTUAL bottlenecks are for people doing this in practice (not just in papers). From what I’ve read, domain randomization and system identification help close the gap, but it seems like there’s still a lot of pain around rare/adversarial scenarios that you can’t really plan for in sim. For those of you actually deploying RL policies on physical robots: What part […]