I Taught an AI to Play Street Fighter 6 by Watching Me (Behavior Cloning…
In this video, I walk through my entire process of teaching an artificial intelligence to play fighting games by watching my gameplay. Using Stable Baselines 3 and imitation learning, I recorded myself playing as Ryu against Ken at difficulty level 5, then trained a neural network for 22 epochs to copy my playstyle. This is a beginner-friendly explanation of machine learning in gaming, but I also dive into the technical details for AI enthusiasts. Whether you’re curious about […]