3D Display Simulation using Head-Tracking with Kinect
During my final year in Cambridge I had the opportunity to work on the project that I wanted to implement for the last three years: a glasses-free 3D display. 1. Introduction It all started when I saw Johnny Lee’s “Head Tracking for Desktop VR Displays using the Wii Remote” project in early 2008 (see below). He cunningly used the infrared camera in the Nintendo Wii’s remote and a head mounted sensor bar to track the location of the […]